Games like Hades II
By Chang · Updated July 2026
Hades II perfected something rare: a roguelike where you actually want to start a new run because the story keeps moving. Below are five games that hit some part of that formula — tight combat, build variety, story-per-run, or the snappy isometric feel — ranked by how closely they overlap with Hades II's DNA. Pick the trait you liked most and follow the matching score.
At a glance
| Game | vs Hades II | Year | Platforms | Genres |
|---|---|---|---|---|
| Hades Supergiant Games | 90 | 2020 | PC, macOS, Switch, PS5, Xbox | roguelike, action, isometric |
| Dead Cells Motion Twin | 85 | 2018 | PC, macOS, Switch, PS5, Xbox | roguelike, metroidvania, action |
| Returnal Housemarque | 78 | 2021 | PC, PS5 | roguelike, third-person shooter |
| Cult of the Lamb Massive Monster | 75 | 2022 | PC, macOS, Switch, PS5, Xbox | roguelike, management, action |
| Rogue Legacy 2 Cellar Door Games | 72 | 2022 | PC, Switch, PS5, Xbox | roguelike, metroidvania, platformer |
The details
The original by the same studio. Same isometric combat, boon-stacking, voice-acted between-run story, and 'one more run' loop.
Smaller scope. Only the sword/spear/etc. family of weapons (Hades II adds witchcraft). Fewer characters and gods.
- isometric
- roguelike loop
- story-driven
- fast combat
- voice-acted
- build variety
Fast, fluid combat with a deep build variety. Every run is a fresh permutation of weapons and mutations. The dopamine loop is identical.
2D side-scroller instead of isometric. No persistent story between runs — the joy is purely mechanical. Metroidvania-shaped map progression.
- pixel-art
- roguelike loop
- fast combat
- build variety
- interconnected map
AAA roguelike where the story unfolds across deaths. Atmosphere and combat polish rival Hades II's; expect to die and learn, run by run.
Third-person sci-fi shooter instead of isometric brawler. Much darker tone — psychological horror, not Olympian comedy. Longer runs.
- 3D
- roguelike loop
- story-driven
- atmospheric
- fast combat
- bullet-hell
Isometric roguelite with snappy combat and a strong meta layer — except the meta is cult management instead of an Underworld family drama.
Half the game is a base-building sim (rituals, sermons, crops). Combat is shallower than Hades II. Tone is creepy-cute, not mythic.
- isometric
- roguelike loop
- management
- fast combat
- build variety
Run-based action with persistent meta progression. Every heir is a fresh build, and the platforming-combat rhythm is just as snappy.
2D side-scrolling instead of isometric. Genealogy gimmick adds humor but no real narrative arc. Metroidvania-tinged map.
- roguelike loop
- build variety
- metroidvania-ish
- fast combat
- humor